Hesabu kwa usahihi ni bati ngapi unahitaji kwa kutumia kihesabu chetu cha bati bure. Ingiza vipimo vya chumba na ukubwa wa bati kwa matokeo sahihi, ya papo hapo. Inafaa kwa sakafu, kuta, na miradi ya DIY.
Idadi ya tiles zinazohitajika inakadiria kwa kugawanya eneo lote na eneo la tile moja, kisha kuzungusha juu hadi nambari kamili inayofuata (kwa sababu huwezi kutumia tile ya sehemu).
Kihesabu cha tiles ni chombo muhimu cha kidijitali ambacho kinahesabu mara moja ni tiles ngapi unazohitaji kwa mradi wowote wa kupaka tiles. Iwe unapanga ukarabati wa bafuni, backsplash ya jikoni, au kubadilisha sakafu kabisa, kikadiriaji cha tiles hiki bure kinondoa dhana na kuzuia makosa ya gharama kubwa ya vifaa.
Kihesabu chetu cha tiles cha kisasa kinatumia uchambuzi wa vipimo vya eneo lako na maelezo ya tiles ili kutoa makadirio sahihi ya kiasi. Ingiza tu vipimo vya chumba chako na ukubwa wa tile, na ugundue mara moja ni tiles ngapi unapaswa kununua. Njia hii ya akili inakusaidia kuepuka hasira ya kukosa vifaa au kupoteza pesa kwa hisa zisizohitajika.
Faida za kutumia kihesabu chetu cha tiles:
<!-- Mstari wa pili wa tiles -->
<rect x="50" y="100" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="130" y="100" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="210" y="100" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="290" y="100" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="370" y="100" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<!-- Mstari wa tatu wa tiles -->
<rect x="50" y="150" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="130" y="150" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="210" y="150" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="290" y="150" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="370" y="150" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<!-- Mstari wa nne wa tiles -->
<rect x="50" y="200" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="130" y="200" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="210" y="200" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="290" y="200" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
<rect x="370" y="200" width="80" height="50" fill="#DBEAFE" stroke="#3B82F6" strokeWidth="1"/>
Idadi ya tiles zinazohitajika kwa mradi inahesabiwa kwa kutumia formula rahisi ya kimaandishi:
Ambapo:
Kazi ya dari inatumika kwa sababu huwezi kununua sehemu ya tile – utahitaji kuzungusha hadi nambari nzima inayofuata. Kwa mfano, ikiwa hesabu yako inaonyesha unahitaji tiles 15.2, utahitaji kununua tiles 16.
Hapa kuna jinsi ya kutekeleza hesabu hii katika lugha mbalimbali za programu:
1import math
2
3def calculate_tiles_needed(area_length, area_width, tile_length, tile_width):
4 area = area_length * area_width
5 tile_area = tile_length * tile_width
6 return math.ceil(area / tile_area)
7
8# Mfano wa matumizi
9area_length = 4 # mita
10area_width = 3 # mita
11tile_length = 0.3 # mita (30 cm)
12tile_width = 0.3 # mita (30 cm)
13
14tiles_needed = calculate_tiles_needed(area_length, area_width, tile_length, tile_width)
15print(f"Unahitaji {tiles_needed} tiles kwa eneo la {area_length}m × {area_width}m ukitumia tiles {tile_length}m × {tile_width}m.")
16
1function calculateTilesNeeded(areaLength, areaWidth, tileLength, tileWidth) {
2 const area = areaLength * areaWidth;
3 const tileArea = tileLength * tileWidth;
4 return Math.ceil(area / tileArea);
5}
6
7// Mfano wa matumizi
8const areaLength = 4; // mita
9const areaWidth = 3; // mita
10const tileLength = 0.3; // mita (30 cm)
11const tileWidth = 0.3; // mita (30 cm)
12
13const tilesNeeded = calculateTilesNeeded(areaLength, areaWidth, tileLength, tileWidth);
14console.log(`Unahitaji ${tilesNeeded} tiles kwa eneo la ${areaLength}m × ${areaWidth}m ukitumia tiles ${tileLength}m × ${tileWidth}m.`);
15
1' Kazi ya Excel VBA ya Kuhesabu Tiles Zinazohitajika
2Function CalculateTilesNeeded(AreaLength As Double, AreaWidth As Double, TileLength As Double, TileWidth As Double) As Long
3 Dim Area As Double
4 Dim TileArea As Double
5
6 Area = AreaLength * AreaWidth
7 TileArea = TileLength * TileWidth
8
9 ' Application.WorksheetFunction.Ceiling inazungusha hadi nambari nzima inayofuata
10 CalculateTilesNeeded = Application.WorksheetFunction.Ceiling(Area / TileArea, 1)
11End Function
12
13' Mfano wa matumizi katika formula ya seli:
14' =CalculateTilesNeeded(4, 3, 0.3, 0.3)
15
1public class TileCalculator {
2 public static int calculateTilesNeeded(double areaLength, double areaWidth, double tileLength, double tileWidth) {
3 double area = areaLength * areaWidth;
4 double tileArea = tileLength * tileWidth;
5 return (int) Math.ceil(area / tileArea);
6 }
7
8 public static void main(String[] args) {
9 double areaLength = 4.0; // mita
10 double areaWidth = 3.0; // mita
11 double tileLength = 0.3; // mita (30 cm)
12 double tileWidth = 0.3; // mita (30 cm)
13
14 int tilesNeeded = calculateTilesNeeded(areaLength, areaWidth, tileLength, tileWidth);
15 System.out.printf("Unahitaji %d tiles kwa eneo la %.1fm × %.1fm ukitumia %.1fm × %.1fm tiles.%n",
16 tilesNeeded, areaLength, areaWidth, tileLength, tileWidth);
17 }
18}
19
1#include <iostream>
2#include <cmath>
3
4int calculateTilesNeeded(double areaLength, double areaWidth, double tileLength, double tileWidth) {
5 double area = areaLength * areaWidth;
6 double tileArea = tileLength * tileWidth;
7 return static_cast<int>(std::ceil(area / tileArea));
8}
9
10int main() {
11 double areaLength = 4.0; // mita
12 double areaWidth = 3.0; // mita
13 double tileLength = 0.3; // mita (30 cm)
14 double tileWidth = 0.3; // mita (30 cm)
15
16 int tilesNeeded = calculateTilesNeeded(areaLength, areaWidth, tileLength, tileWidth);
17 std::cout << "Unahitaji " << tilesNeeded << " tiles kwa eneo la "
18 << areaLength << "m × " << areaWidth << "m ukitumia "
19 << tileLength << "m × " << tileWidth << "m tiles." << std::endl;
20
21 return 0;
22}
23
Hebu tupitie mfano wa vitendo:
Hivyo basi, unahitaji tiles 134 kufunika eneo lililotajwa.
Hatua ya 1: Pima Nafasi Yako
Hatua ya 2: Ingiza Maelezo ya Tile Zako
Hatua ya 3: Pata Matokeo ya Papo Papo
Muonekano wa Mipangilio Kihesabu chetu cha tiles kinajumuisha muonekano wa mwingiliano unaoonyesha jinsi tiles zitakavyopangwa katika nafasi yako. Muonekano huu unasaidia kuthibitisha mahesabu na kupanga mbinu yako ya ufungaji.
Mapendekezo ya Akili Kihesabu kinapendekeza kiotomatiki kuongeza 5-15% ya ziada ya tiles ili kuzingatia kukata, kuvunjika, na matengenezo ya baadaye kulingana na ugumu wa mradi wako.
Msaada wa Vitengo Vingi Ingawa kihesabu chetu kinatumia mita kama chaguo la msingi, unaweza kubadilisha kwa urahisi kutoka futi, inchi, au sentimita kwa kutumia vidokezo vya kubadilisha vilivyotolewa hapa chini.
Unapopima nafasi yako kwa ajili ya kupaka tiles, zingatia vidokezo hivi vya kitaalamu:
Hatua hizi za ziada zitasaidia kuhakikisha mahesabu yako ya tiles ni sahihi kadri inavyowezekana, kupunguza taka na kuzuia upungufu wakati wa ufungaji.
Kihesabu cha tiles ni muhimu kwa wamiliki wa nyumba wanaopanga miradi ya ukarabati. Iwe unafanya ukarabati wa backsplash ya jikoni, kupaka tiles katika bafuni, au kufunga sakafu mpya katika eneo lako la kuingia, kujua ni tiles ngapi unahitaji husaidia kupanga bajeti kwa usahihi na kuepuka ucheleweshaji wa katikati ya mradi kutokana na upungufu wa vifaa.
Kwa mfano, mmiliki wa nyumba anayekarabati bafuni ya master anaweza kuhitaji kuhesabu tiles kwa kuta za kuoga, sakafu, na backsplash ya vanity. Kila eneo haya lina vipimo tofauti na yanaweza kutumia ukubwa tofauti wa tiles, hivyo kuwa na kihesabu cha tiles ni muhimu kwa kupanga kwa usahihi.
Kwa wakandarasi wa kitaalamu, kihesabu cha tiles kinatumika kama chombo cha
Gundua zana zaidi ambazo zinaweza kuwa na manufaa kwa mtiririko wako wa kazi